Montezuma's Revenge beta2 released

Category: Accessible Games

Post 1 by nikos (English words from a Greek thinking brain) on Tuesday, 09-Oct-2007 15:54:37

Hi.
USA games released Montezuma's Revenge beta2 a few days ago. You can go and get it at www.usagames.us
In this release they renamed what was called level 2 at beta1 to bonus level and they added a new level2 which is slightly more difficult.
I tried it and i found it very good. I compleeted both levels plus the bonus. I had some difficulty at the lavas at level 2 but i mannaged to compleete it. This beta released doesn't allow game save. When we click on the load game option it says unevailable in demo.
To run this game you will need net fraimwork 3 and the latest direct x. They are both available at their website.
I think when this game is compleete it is going to be one of the best audio games available.
Have funn.

Post 2 by nikos (English words from a Greek thinking brain) on Wednesday, 10-Oct-2007 15:30:35

Just to let you know that now there is a beta3 available at the website with some improovements.
When i try it i will be able to say what is the difference between beta 2 and beta3.

Post 3 by nikos (English words from a Greek thinking brain) on Wednesday, 10-Oct-2007 16:47:53

I got an email from the USA games mailing list saying that before installing beta3 we have to uninsall beta2 and delete the registry key as well.
Here is the instructions.

Special notes

First, completely uninstall beta 2 prier to installing beta 3. In addition The USA Games Montezuma's Revenge old registry keys will manually have to be deleted in order for beta 3 to properly register options. Else you will recieve a runtime error on startup. This should only have to be done once since beta 2 and beta 3 use slightly different keys, and they are incompatible with each other.
To remove the bad registry keys left by beta 2 you must do the following. Go to run, type regedit, and press enter. If using Vista UAC will prompt you to elivate to administrator, and you will have to press enter on the continue button to continue. Now, once in the Windows registry you will be presented with a tree view. Arrow to HKEY_Current_User, and press right arrow. Down arrow to Software, and press right arrow. Down arrow to USA Games, and press right arrow. Down arrow to Montezumas Revenge. Press the context menu key situated on most keyboards between the right Win key and the control key. Down arro to delete, and press enter. Answer yes to delete all Montezuma's Revenge registry keys. Now, exit the registry.
Once that is done install beta 3, and it should now register properly on your system.

Post 4 by moonspun (This site is so "educational") on Thursday, 11-Oct-2007 13:09:13

Nikos

Thanks very much for letting us know about the new releases. I'll be playint them straight away!

Post 5 by nikos (English words from a Greek thinking brain) on Wednesday, 17-Oct-2007 21:04:21

Beta4 is released.
Below are the changes for this beta as i got them from the USA games mailing list.
This new release offers the ability to kill snakes, you can kill monsters when landing on them provided you have a sword, enemy attack damage has been increased for all levels, potions are more effective in restoring health, the USA Games logo has been included, and as per request the original death and game over announcements have been returned.
Enjoy.

Post 6 by Coldshadow (supreme commander of the shadow fleet) on Thursday, 18-Oct-2007 22:57:30

Hmmm, I may have to download and try.

Post 7 by Coldshadow (supreme commander of the shadow fleet) on Saturday, 20-Oct-2007 12:21:48

Ok, this is weird, when ever I try to start the game, I keep getting the message
Microsoft .NET Framework
Unhandled exception has occurred in your application. If you click
Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.
Could not load file or assembly 'Microsoft.DirectX.DirectSound, Version=1.0.2902.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified.
Details Continue Quit

Post 8 by nikos (English words from a Greek thinking brain) on Saturday, 20-Oct-2007 13:39:42

Have you got net framework version 3 and the latest direct x? There are both available at the website. Also if i remember right this game doesn't work with windows 2000 only xp and vista. If your computer is up to date maybe subscribing to the discussion group and reporting this might help.
Good luck.

Post 9 by Coldshadow (supreme commander of the shadow fleet) on Sunday, 21-Oct-2007 8:49:43

Hmm, I have framework 3, but not sure what direct x I have. so I'll just download what they have.

Post 10 by Coldshadow (supreme commander of the shadow fleet) on Wednesday, 24-Oct-2007 23:04:07

heh ok, that fixed the problem.
Just downloaded direct x, and now the game works.

Post 11 by nikos (English words from a Greek thinking brain) on Wednesday, 24-Oct-2007 23:05:53

Good to hear. I hope you like the game.

Post 12 by nikos (English words from a Greek thinking brain) on Thursday, 01-Nov-2007 17:32:55

Hi again.
Beta5 is now released. Below are the changes for this version.

Version: Beta 5
Date: 11/1/2007

Added Windows 2000 legacy support.
Updated jump code to kill player when missing ledges, drop offs, and other hazards.
Updated USA Games logo sound.
Updated snake death sound.
Updated player jump, pain, and death sounds.
Raised background drumb beat volume.
Updated get sword effect.
Updated use sword effect.
Changed run from space to shift.
Converted swords from automatic to manual attack.
Attached KillEnemy() to space.
Renamed AnnounceCoordinates() to AnnounceArea().
Asigned AnnounceArea() to a.
Fixed bug in UseSword() where all swords are used at the same time.
Updated user's manual.

Post 13 by nikos (English words from a Greek thinking brain) on Friday, 16-Nov-2007 21:34:57

Hi all. It is me again to let you know about beta6 of the game.
This beta introduces joistick and gamepad support and the ability to be invisable for 20 seconds after drinking a potion.
But below you can read the compleete change log.

Montezuma's Revenge

Version: Beta 6
Date: 11/16/2007

Removed auto save game feature from code.
Limited swords to a maximum of 4 at any time.
Moved gems from room 17 to room 18 on level 2.
Moved skull from room 17 to room 18 on level 2.
Recompiled Level 2.
Limited potions to a maximum of 4 at any time.
Fixed bug in GetPotion() that only allowed 3 instead of 4 potions.
Replaced mono dirt step sounds with stereo dirt step sounds.
Fixed bug with white door that awards the player 1000 points
instead of 300 points times difficulty.
Fixed bug where player was not awarded a bonus life when
completing the bonus level.
Fixed bug where player was not awarded a bonus life when
completing level 2.
Added score bonus for completing any bonus level.
Fixed bug where player still had keys from a bonus level when
a new level started.
Restored original sword attack sound.
Renamed healing potions to magic potions.
Added 20 seconds of invincibility from monsters
when a magic potion is drankk.
Updated spider movement effects.
Added action mapping class for joysticks and game pads.
Added InitializeJoystick() to acquire joystick devices.
Added UpdateJoystick() to update Joystick button states.
Added CheckJoystick() to carry out joystick actions.
Removed JumpUp() from player controls.
Added PauseGame() function.
Asigned pause game feature to u key.
Lowered the volume of pause/unpause sounds.
Asigned pause game feature to Joystick Button 6.
Fixed bug with endless burning torches.
Fixed bug where game crashes after torches burn out.
Added announcement to AnnounceObjects() that alerts the player there are no objects in the room.
Added AnnounceMonsters() and added it to the m key
and to button 6 on the joystick.